February 27, 2008
Street Fighter IV on Test in Akihabara 2/29 - 3/2I keep up with a few blogs via Google Reader, and recently came across this entry about Street Fighter IV going on public test (Japanese). I'm a big Street Fighter fan, but pretty much only Super Street Fighter II Turbo or the new mix-and-max Hyper Fighting Anniversary Edition. Great games. (A brief side-note: last night for the first time in about a month a stopped by the Shibuya Game Kaikan on the way home from work. It is my favorite arcade in Japan: 50 yen games, 3 of the Anniversary edition games, an old Hyper Fighting machine, and there is always great competition there. Sadly, much better than I am. I hadn't been there in a month or two, and they moved the SSF2HF:Anniversary (how is this supposed to be abbreviated??) to the back. Not a problem. But I think they changed the cabinets they were in, because the sticks on all the machines were horribly loose! They were awful! I can usually do a dragon punch 90% of the time (I'm no expert) but I was only hitting them like 10% of the time on one machine! It was awful!) So the relevant bit from the SF4 article:
そして！ 今週末、2/29～3/2には早くも第二回ロケテストが開催！ 今度は秋葉原の駅前にある「Hey」というゲームセンターで開催しますので、 皆さん、引き続き奮ってご参加くださいね！！ お待ちしています！They did a first public test of SF4. Great. But now, this week, they will test SF4 in Akihabara. That's like a twenty minute walk from where I work. They start testing on Friday, and will continue through until Sunday. I think I am going to have to check that out. They will test at the arcade HEY (I don't know that one offhand) and give the address and link to the HEY website. There is a little "Access Map" button that will pop up a map, and I think I know where it is now. I'm really looking forward to SF4 because it is supposed to continue on in the SF2 tradition (no parries or air blocking I hope!) and from what I've been reading about it, it sounds like it will be good. Since this is a SF2 post, I also want to say that I really, really hope that the new HD version of Super Street Fighter II Turbo gets released in arcades over here in Japan. I think that is probably unlikely to happen, but it would be great. The information on re-balancing from David Sirlin's blog has been really interesting reading.
・住所：東京都千代田区外神田1-10-5 広瀬本社ビル 2-4F 【店舗HPは、コチラ】
December 23, 2006
No force on Earth can stop one hundred Santas!!Santarchy gathering in Shibuya. Since it is close by, I decided to stop by and check it out. I've got plans already - I'm heading to my friend Watanabe's place this afternoon for a Christmas party, so I couldn't join in on the Shibuya Santa fun, but I did think it would be worth it to snap a few pictures. Maybe next year I'll try to join in. Since I went all the way to Shibuya, I stopped by the Shibuya Game Kaikan for a few games of SF2. There was someone playing Hyper SF2 Anniversary Edition, so I joined in with my Zangief. I took the first game against his Ken, then two more matches against his Ryu. He beat me, and then I tried again with Zangief, but he put the machine on speed 1. Speed 1. I haven't played this game so slowly for ages. It was impossible. Well, I had two more 50 yen pieces, so I switched into Ryu mode. We played soooo slowly. It was close. It could go either way, but I lost. One more game with Ryu, one more close loss. It was soooo slooooow. We were pretty evenly matched, although he probably plays many more characters than I do. I only play Zangief well, along with some reasonable Ryu and THawk impersonations. Still, it was pretty fun. Overall I think I won about as many as I lost, so not too bad. Also, I saw all the Santas.
October 21, 2005
SF2 scene at Shibuya's Game Kaikan
On Friday I decided to head over to my favorite arcade, the Shibuya Game Kaikan, and play some Street Fighter II: Hyper Fighting Anniversay Edition. Over on Shoryuken.com they call this one AE (Anniversary Edition) but I wonder what it is called in the states: there already was a Hyper Fighting over there.
Anyway, I got to the game kaikan at about 8pm, after a nice Little Spoon (my favorite Curry chain in Japan) dinner. Now, I love Super Street Fighter II Turbo, and I really like AE as well, since you get to play older versions of characters against the new ones. It's a fun game. Unfortunately, the past 8 years in New York didn't do much for my head-to-head skills. I probably only played ten or twenty games the whole 8 years in New York, despite having a ST machine available at the Chinatown Fair. So I tend to get my ass kicked. I probably win about 10% of my matches at the game kaikan.
I'm posting this a few days late, so I can't really comment on how I did. I think I won once with my T. Hawk, who I'm trying to get into playing shape. I'm trying to learn how to option select the crouching jab into piledriver, but I'm still not very good at that yet. I probably lost 15 times at least though, so I don't think an analysis of my play would be ver interesting.
I did, however, chat with a nice salaryman who plays a throw-happy grape Dhalsim. He's pretty good, but not great because I can hang with him to some extent. He was happy to chat with a white guy about SF2 though, so we spent quite a while talking strategy and commenting on the other players there. Two really stood out: a ST Zangief using the held-button black color, and a massive E. Honda who was nearly unstoppable. The Zangief was really good, and I thought that at least initially I could take him with my crappy Ryu, but that wasn't the case. His play was pretty limited, in that he didn't show much variation, but was very good at what he did. He would SPD at very, very long range. Whiff a roundhouse, receive a SPD. He also used the hopping punch from out of range to get into range and SPD. I've seen that before, but he was just really effective at using it. He knew the ranges really well, stayed far enough away to use the Lariat, invite a roundhouse or forward, the SPD you. I didn't think he was anything special, but he ran up a pretty good win streak, so I changed my mind as the evening went on.
The E. Honda was another story. He was just massive. I hadn't seen many E. Honda's there before, so this was pretty interesting to me. He used Honda's charge butt-drop move often, and used it to cross-over, then would tick into the command throw. He used the command throw really well, much more frequently than I had ever seen it used before. He would get at least two a round it seemed like. He also used Honda's super to get four hits off consistently, which is something that I wouldn't be able to do. He didn't ues the super often though, and of course was a master of the jumping fierce to wiggle over fireballs and such. Anyway, it was an impressive display.
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