{"id":240,"date":"2007-12-09T11:27:47","date_gmt":"2007-12-09T02:27:47","guid":{"rendered":"https:\/\/fugutabetai.com\/blog\/2007\/12\/09\/praise-for-portal\/"},"modified":"2007-12-09T11:27:47","modified_gmt":"2007-12-09T02:27:47","slug":"praise-for-portal","status":"publish","type":"post","link":"https:\/\/fugutabetai.com\/blog\/2007\/12\/09\/praise-for-portal\/","title":{"rendered":"Praise for Portal"},"content":{"rendered":"<p>About two weeks ago, I decided to buy <a href=\"http:\/\/orange.half-life2.com\/portal.html\">Valve&#8217;s Portal<\/a>.  <\/p>\n<p>Now, generally I don&#8217;t play many games, but I have been reading two blogs that focus on games which have both been giving high praise for Portal.  The first, <a href=\"http:\/\/www.shamusyoung.com\/twentysidedtale\/\">Shamus Young&#8217;s Twenty Sided<\/a> has a lot of gaming (both pen-and-paper RPG and computer type) information, and is home to the amazingly funny <a href=\"http:\/\/www.shamusyoung.com\/twentysidedtale\/?cat=14\">DM of the Rings<\/a>.<\/p>\n<p>If that wasn&#8217;t enough, another blog I read has had good things to say about Portal also.  The other blog is <a href=\"http:\/\/japanmanship.blogspot.com\/\">Japanmanship<\/a>, a blog by a game designer from England who lives and works in Tokyo.  His blog is a great read for any foreigners in Japan, and also lots of interesting stuff about game design.  <\/p>\n<p>So after hearing so much about this game, I decided to give it a try.  This is a bit commitment on my part: I have pretty much given up on the entire First Person Shooter genre.  I never really played many FPS games.  I started with <a href=\"http:\/\/pid.bungie.org\/\">Pathways Into Darkness<\/a> on my <a href=\"http:\/\/www.shobaffum.com\/iici\/\">Mac IIci<\/a> but that didn&#8217;t work too well.  It was scary, and I got lost, and there were mean monsters trying to kill me.  I get lost easily enough in real life, and it isn&#8217;t any better when people are shooting at me.  I never got very far in that game.<\/p>\n<p>I then went on an played <a href=\"http:\/\/en.wikipedia.org\/wiki\/Marathon_(computer_game)\"><br \/>\nBungie&#8217;s Marathon<\/a> on my <a href=\"http:\/\/en.wikipedia.org\/wiki\/Power_Macintosh_6100\">PowerMac 6100av<\/a>, but ran into the same problem: people were shooting at me, it was scary, and I got lost.  <\/p>\n<p>Ever since then I just haven&#8217;t played many FPS games.  I don&#8217;t really like 3D games in general.  I like the constrained world of 2D games, and the nice pixel graphics.  About the only game that I do play any more is <a href=\"http:\/\/en.wikipedia.org\/wiki\/Street_Fighter_II\">Street Fighter II<\/a> (in the latest incarnation of it that is any good: Super Street Fighter II&#8217; Hyper: Anniversary Edition.)<\/p>\n<p>I finally decided to give FPS games another chance though when I bought Portal.  Actually, I bought the entire Orange Box since it was only slightly more expensive and includes a few more games that are supposed to be top-notch.  <\/p>\n<p>I really can&#8217;t say enough good things about Portal.  I&#8217;m quite late to the party I&#8217;m sure, since people were playing and writing about this game back when the Orange Box was actually released, but I&#8217;ll throw in my two cents as well.  <\/p>\n<p>First, the pacing is excellent.  The game starts off with simple tasks, and clearly shows what you can do.  The progression and learning curve is very well paced.  I know it is because I am more or less hopeless at these games, and I found that I was able to figure out what I needed to do without resorting to looking things up on the internet.<\/p>\n<p>I also never felt like I was lost: the levels were well designed and I generally knew what I had to do, or where I needed to go.  I really loved the puzzle-game dynamic as well.  I wasn&#8217;t being chased by bad guys, and things felt more like an extended Tetris than a stressful first-person shooter.  By the time I got around to the last &#8220;level&#8221; I was using all the tricks the Portal gameplay mechanics allowed for, and really enjoying it.<\/p>\n<p>The other thing that really hooked me is how they managed to tell a great story that was just absolutely hilarious.  I love the disembodied GLaDOS computer voice, and the gun turrets are super cool too.  I almost felt bad about knocking them out of commission.  <\/p>\n<p>By the end of the game, you are treated to an absolutely amazing song.  It was composed by <a href=\"http:\/\/www.jonathancoulton.com\/\">Jonathan Coulton<\/a> who you really should check out: he&#8217;s got some geeky and funny stuff.  I&#8217;ll write a post about it at some point, once I sort out my top recommendations.  Due entirely to the Portal end-song, I ended up spending $70 on the DRM-free Jonathan Coulton &#8220;box set&#8221; of MP3s.  He also distributes his stuff under a Creative Commons license, so you can get a lot of his stuff for free, but I&#8217;ve been listening to a bunch of his stuff and thought it would be nice to support the non-traditional music distribution model.  <\/p>\n<p>Anyway, my recommendation is to play Portal.  I&#8217;ve actually started playing Half-Life 2 from Orange Box, and am enjoying it as well, but I really wish I had my portal gun.  And that people would stop shooting at me.  And that I wouldn&#8217;t get lost so often.  I do have to admit though, I am getting lost and confused much less frequently than usual for the genre, which I attribute to the Valve designers putting a lot of thought into the level design.  <\/p>\n","protected":false},"excerpt":{"rendered":"<p>About two weeks ago, I decided to buy Valve&#8217;s Portal. Now, generally I don&#8217;t play many games, but I have been reading two blogs that focus on games which have both been giving high praise for Portal. The first, Shamus Young&#8217;s Twenty Sided has a lot of gaming (both pen-and-paper RPG and computer type) information, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[4,14],"tags":[],"_links":{"self":[{"href":"https:\/\/fugutabetai.com\/blog\/wp-json\/wp\/v2\/posts\/240"}],"collection":[{"href":"https:\/\/fugutabetai.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/fugutabetai.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/fugutabetai.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/fugutabetai.com\/blog\/wp-json\/wp\/v2\/comments?post=240"}],"version-history":[{"count":0,"href":"https:\/\/fugutabetai.com\/blog\/wp-json\/wp\/v2\/posts\/240\/revisions"}],"wp:attachment":[{"href":"https:\/\/fugutabetai.com\/blog\/wp-json\/wp\/v2\/media?parent=240"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/fugutabetai.com\/blog\/wp-json\/wp\/v2\/categories?post=240"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/fugutabetai.com\/blog\/wp-json\/wp\/v2\/tags?post=240"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}